I’m definitely in the Robinhood ‘insolvency risk due to exponentially rising DTCC collateral requirement’ camp.
But I can also see one or more sharks trying to run or fund an arms length info op, effectively building a human meat robot attack array consisting of naive pawns with temporarily aligned interests.
Or exploit one that already exists.
IOT devices get hijacked en masse for ransomware DDOS attack arrays on websites.
Humans on Reddit/Robinhood can be influenced en masse to “take down the fat cats” as part of the growing cultural narrative.
A big short on a low market cap equity that is a fond childhood memory of most Robinhood users = a relatively easy to activate attack array?
For some reason, I’m reminded of two past events:
1) CIA AFL-CIO discrete support for Solidarity in Poland:
https://www.iwp.edu/articles/2019/03...nd-solidarity/
2) The biggest & most expensive online gaming battle in history:
https://en.wikipedia.org/wiki/Bloodbath_of_B-R5RB
An existing indigenous non violent social movement against authoritarianism or a rigged system can have its momentum amplified by external actors(#1,the former) leveraging the existing culture of mass digital gamification platforms to effect the desired endstate(#2,the latter).
Looking back on Tea Party and Occupy Wall Street, the former was hijacked and failed and the latter were an amorphous blob that failed.
It will be interesting to see how this Reddit/Robinhood meat robot attack array evolves.
If I had to guess, odds are one or more sharks with influence behind it will be profit taking at the expense of the meat robots.
But perhaps there is an opportunity to make a stand to protect and defend a few short targets via hybrid real world/MMORG gamification?
Like Solidarity/Poland example, you can’t just make what you want happen, specific conditions including a viable indigenous movement are essential.
Are those specific conditional requirement analogs for equities common to allow occasional/frequent repeats?
Or will it be like Moneyball, just a highly effective one time disposable weapon?
Pretty interesting possibilities, including a few positive cool ones, but I suspect human nature will move the needle in the direction of the lowest common denominator.
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Nearly everyone between the age of 21 and 50 has social gaming experience.
Nearly everyone between the age of 21 and 50 has little to no trust in large financial institutions, news media, or Congress...regardless of political partisanship.
Gamifying hybrid civic action?
A new form of flash mob?